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Garrett Biggs

Game designer and Programmer

Skills

I am a programmer with experience in Game Design and Development. I use my knowledge of systems design to implement systemic game mechanics. My background is in Unreal Engine 5, Godot, and Construct 3. I have experience programming in Java, Python, and Visual Scripting.

PROFESSIONAL 

 PORTFOLIO

CONTACT

garbiggs@iu.edu

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